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- Date: Sun, 26 Jun 1994 14:42:18 -0700 (PDT)
- From: Pamela Sears <psears@scripps.edu>
- Subject: Labyrinth walk thru
-
-
- This is a walk-thru for the game ' Labyrinth of Time'
- which just came out. I dunno if I'm doing this right, but...
- We'll see.
-
- Labyrinth Walk Thru...
-
- Note: Capitalized words have an expanded note at
- the end.
-
- You begin in the SUBWAY car. Of the four
- directions you can go, two are non-productive. One
- (south) leads to a VAULT DOOR that is screwed
- shut, while another (east) leads to an open door.
- Go thru the open door. This lands you in a hotel.
- To your right is a door leading to the bathroom.
- There is nothing of interest in the bathroom, but
- the toilet works...try it! To your left is a
- locked door (SERVANT'S ROOM). Go down the hall a
- bit further. To your right will a door that is
- closed but will open (ROOM 14). Inside are several
- things, the most important of which is a locked
- closet. You can't get in there...yet. Go further
- down the hall, and turn left at the end. To your
- right will be a door leading to the MIRROR MAZE;
- to your left an ELEVATOR; and straight ahead, a
- view of the LABYRINTH CENTER (the floating castle).
- Note that there is a LAUNDRY CHUTE to your left as
- you are looking at that castle. For now, take the
- elevator up (note the gauge on the right side of
- it). You are now in a reception area. To your left
- is a locked door leading to an OFFICE, while dead
- ahead is a MOVIE THEATER. Go to the back of the
- movie theater, and you'll find a PUZZLE. Left from
- the reception area is a hallway (lounge) leading
- to a crystal view. From this view, turn left and
- go forward -- it will look like there's nowhere to
- go, but trust me... following the next hallway to
- the end will put you in an OLD TRAIN CAR. To your
- right is a locked door. (You will never open this
- door :-( ). To your left, the walkway down the
- train car. Follow it down to the end. Through the
- door straight ahead is another view of the
- LABYRINTH CENTER. Through the door to your right is
- the lovely old town of REVOLVER SPRINGS. Go
- through the train station to enter the town, and
- visit the bar, the printer, the sheriff, the
- cemetary, and the mine. In the sheriff's station,
- you can open a drawer to get a BRASS KEY. (This
- key opens the closet in ROOM 14). You can also
- pick up a bottle of whiskey in the bar (never
- used), and play with the printing press in the
- printer shop. If you go into the mine, you will
- find that you can't go very far -- there's a
- BRIDGE SECTION in the way. Go back to ROOM 14; use
- the BRASS KEY to open the closet, and take the
- JOURNAL and the CARD KEY. Both are necessary. Go
- now to the MIRROR MAZE. Go through the maze; do
- NOT spend your COIN (yes, you have one; you began
- the game with one) on the MAGICIAN - yet. He will
- only tell you that you will wish you had that coin
- later, and he ain't kidding. Go to the end of the
- maze -- the room with the funny machine with the
- green and blue buttons (TELEPORTER). Insert the
- card key into it and press one of the buttons. The
- green button will take you to the LIBRARY; the
- blue one will take you to the MUSEUM. At the
- museum, you can look at some exhibits - notice the
- phonograph. Looking at computer screens will allow
- you to gain access to information about the
- exhibits. Notice that one of the exhibits is
- broken and empty...You can go into the next room
- to pick up an alien belt (which isn't necessary)
- and play with three levers. Nothing seems to
- happen when you pull them...or does it? You find
- out later. Try setting them all down. The library
- has a number of computers that will give you
- information about a variety of things. This
- information will help you figure out what is going
- on. There is also another room with a view of the
- labyrinth center, and a room with another
- teleporter (no card key required). Press the
- button, and you'll end in a cave; follow it out to
- a mountain road. Run under the falling rocks and
- you'll find yourself in a hall of the Palace of
- Knossos on Crete. Going forward through the next
- door (into another hallway), you can go right --
- to yet another view of the labyrinth center, but
- this one is called the BRIDGE PLATFORM. If you go
- left, you enter the palace. Go left again to enter
- a courtyard and get to the MEDIEVAL MAZE. Go
- forward to look around the MINOAN PALACE. In the
- palace, you will find a LABRYS (battleaxe) in a
- circular fountain. Take it. You will also find a
- locked door. In the Medieval Maze, wander around
- till you find the HELMET (you'll need that to get
- back under the falling rocks) and the end of the
- maze. At the end, you'll find a closet with a CAN
- OF PAINT (take it!); to the right, there is a door
- into a DINER. Go to the back of the diner --
- there's a JUKEBOX back there. Look closely at it.
- There's a SILVER KEY there, which will open the
- OFFICE (near THEATER). Go left from the jukebox,
- down a hallway, to come to yet another view of the
- labyrinth center. There's a TELEPHONE there --
- insert your quarter. 13 more will fall out! Insert
- one in the slot on the door marked TOILET. Go
- through the door into the HEDGE MAZE. Wander
- through till you find the end -- a MAINTENANCE
- ROOM. Get the screwdriver, and write down the
- combination (for the PUZZLE in the movie theater)
- that's written on a note on the wall. Go back to
- the library (back the way you came -- you'll need
- to use the helmet to get under the FALLINGS ROCKS.
- Go back to the mirror maze (orange button), and to
- the elevator. Go up to the OFFICE and unlock it
- with the SILVER KEY. Inside, you will find some
- notes, a falcon statue (both unnecessary) and an
- IRON KEY (which will unlock the jail cell in
- Revolver Springs). Go to Revolver Springs, and go
- down into the mineshaft -- you'll find that the
- Bridge section is gone. (Could it be -- did the
- levers do something after all?! ) Ram the railcar
- into the door to bust it open, and go inside the
- room. You'll find Excalibur (unnecessary, but
- cute) and a LANTERN (behind the door). Take it. Go
- back to the THEATER. Open it using the combination
- you got from the maintenance room, and go inside
- to find a BICYCLE PUMP and a GOLD KEY (Opens the
- servant's room in the hotel). Go back to the
- Servant's room. Open it with the gold key. Inside,
- you'll find a door with a COMBINATION LOCK and a
- closet. Inside, you'll find a SHEET OF PAPER, and
- various other unnecessary things. Take the paper,
- and read the sign above the fireplace: "Newspaper
- and Laundry for Room 14." Now, you have an idea
- that Room 14 belongs to Prof. Garrett, because the
- phonograph in the room is his (the museum exhibit
- said so), and you know from the journal that what
- he wants is a newspaper from Revolver Springs (to
- find out where the gravesite was moved to) and his
- lucky shirt, so...Take the paper back to Revolver
- Springs, print a paper using the printing press,
- and bring it back. Leave it on the mantelplace.
- Now...all you need is the shirt! Go back to the
- door south of the subway car. If the subway is
- flattened, pump it back up with the BICYCLE PUMP.
- Open it with the screwdriver and walk down the
- street. You'll get hit with a bolt of lightning
- and drop down into a maze. To get out, go east 3
- squares and north one -- till you find the brick
- room with wiggling shadows. Turn south and go
- forward until you get out. (Any of the brick rooms
- you come to will do -- they're all the same...)
- Head to the ZIGGURAT. Halfway up are two locked
- doors. Go to the top of the Ziggurat, turn the
- MAYAN STATUE at the top, and go back to the doors.
- They are now open. Inside are rooms, and you will
- find three levers. Pull one. It will teleport you
- back to the Bridge view...and you'll find that one
- of the bridges has materialized. Go all the way
- back to the ziggurat and repeat this process with
- the other two levers. Be sure to pick up the shirt
- and drop it in the LAUNDRY CHUTE. Now the bridge
- should be complete -- but only if the levers in
- the museum are all down, too. Once you've dropped
- the shirt in the laundry...reread the
- journal....notice it's different! It mentions that
- "Cornelius" found a burial site and sealed it off
- with a combination door..like the one you saw in
- the servant's room...and that it was his 40th
- birthday. So try his birth date (04/08/72) in the
- combination lock and -- voila -- it opens. Inside
- is Minos' tomb. Open the Sarcophagus and take the
- MINOAN ARTIFACT. It looks like it'll fit in the
- locked door in the MINOAN PALACE, so take it back
- and try it...it does. Go inside (THRONE ROOM) move
- the throne, and take the can of FRESCO PAINT.
- Now...go across the bridge (BRIDGE PLATFORM, in
- the Minoan palace) and kill the MINOTAUR by
- painting over the two mirrors (one can of paint
- for each). Place the LABRYS in its spot on the
- minotaur's pedestal. It will rise to reveal the
- KEYSTONE of the Labyrinth. Now, all you need to do
- is break the keystone...recall that in the
- journal, a Mayan king was discussed who had some
- sort of tool to destroy enemy buildings? Where do
- you s'pose that tool ended up? The museum, of
- course! Go back to the museum. Take the MAYAN
- ARTIFACT from the now-complete exhibit, and
- teleport out. Theoretically, it shouldn't matter
- where you teleport to - you will land in the
- Revolver Springs jail. However, in practice, my
- computer crashed continually when I tried to
- teleport to the library, so try teleporting to the
- mirror maze instead. Use the IRON KEY to get out
- of jail, go back to the Labyrinth center, and break
- the keystone...
-
- SUBWAY: It's crushed, what do I do? Puff it back
- up using the bike pump you'll find in the room
- behind the THEATER.
- It's got a BRIDGE SECTION on it, what do I do? Go
- to the museum and mess with the levers on the
- alien machine.
-
- VAULT DOOR (south of subway car):
- How do I open it? Open it with the screwdriver you
- will find in the MAINTENANCE ROOM behind the
- THEATER. The loose screw isn't important, but
- makes for some bad puns later when you try to use
- it on things.
-
- SERVANT'S ROOM (across from bathroom in hotel):
- How do I open the door? With the gold key you will
- find in the room behind the THEATER.
- How do I open the COMBINATION LOCK? See below...
- What do I do in the closet? Take PIECE OF PAPER
- and print a newspaper in the printshop in Revolver
- Springs. Leave it on the mantelpiece.
-
- ROOM 14:
- What is important here? You need to open the
- closet to get the card key and the journal. The
- key is in the sheriff's office in Revolver
- Springs. Note the presence of the
- phonograph...you'll see it later.
-
- MIRROR MAZE (across from elevator, through clown's
- mouth; or, orange button on teleporter).
- What does the machine at the end do? The machine
- is a teleporter. It will take you to a variety of
- places, but you need a CARD KEY first.
-
- COIN (start with it)L:
- When do I use it? Don't use it at the magician or
- the jukebox until you have first put it in the
- telephone and gotten 13 more out.
-
- MAGICIAN (in mirror maze):
- Should I use him? Once you have put you coin in
- the telephone on the upper level, and gotten 13
- coins out, you can spend a couple on the magician.
- He will give you some good hints. You will only
- need the coins to get through the door (TOILET)
- across from the telephone, and once you've gone
- through the maze on the other side and found the
- clue, the gold key, and the screwdriver at the
- end, you shouldn't need to go this way again.
-
- ELEVATOR:
- How do I use it? Try pressing the buttons.
-
- OFFICE:
- How do I get in? With the silver key you get from
- the JUKEBOX in the DINER.
-
- THEATER:
- How do I solve the puzzle? The MAINTENANCE ROOM
- that you can get to through the HEDGE MAZE behind
- the door marked TOILET at the back of the DINER
- has the combination on the wall.
-
- PUZZLE:
- What combination do I need? It's in the
- maintenance room at the end of the hedge maze, but
- here it is:
- 7 2 9 10
- 1 11 5 13
- 8 15 14 12
- 3 4 6
-
- As for how to solve it...fiddle. Or, get the top
- row correct. Now...leave that row alone. You now
- have 10 outer tiles and two inner ones (looking
- only at the bottom three rows). Get the outer
- tiles in the correct order by putting, one at a
- time, them in the inner spaces and rotating the
- outer ones until you can swap that tile into it's
- correct spot. Repeat 10 times to get all the outer
- tiles correct. If the inner tiles are not in the
- right order, fiddle around some more...
-
- LABYRINTH CENTER; FLOATING CASTLE; BRIDGE PLATFORM;
- BRIDGE:
- How do I get to it? Construct a bridge by moving
- the bridge platforms with the six levers -- three
- in the museum (move all down), three in the
- ZIGGURAT (move all back). Bridge will appear at
- the bridge platform across from the MINOAN PALACE.
-
- OLD TRAIN CAR:
- How do I get in the door at the end? You don't.
- Ever. Bummer.
-
- REVOLVER SPRINGS:
- What do I do at the Cemetery: Nothing. Play Taps.
- I can't get down the mineshaft - what do I do? Use
- the levers in the MUSEUM to move the bridge
- section, then push the railcar into the door.
-
- MINE: How do I get past the Bridge section? Move
- it using the levers in the museum.
-
- LANTERN: behind door in MINE.
-
- BRASS KEY:
- Where is it? It's in a drawer in the Sheriff's
- office.
- What does it open? It opens the closet in ROOM 14.
-
- CARD KEY:
- what's it for? It works the teleporter at the end
- of the mirror maze.
-
- JOURNAL:
- what's it for? It gives you a general idea what's
- going on; it gives you major hints as to what
- you're trying to accomplish; and it gives you a
- clue to open the combination lock in the servant's
- room....but only after you have left the old west
- newspaper on the mantel in the servant's room and
- put the shirt from the Ziggurat in the laundry
- chute.
-
- TELEPORTER (at end of mirror maze)
- How do I use it? Insert card key into slot above
- button (hard to tell it's a slot...), press
- button...
-
- LIBRARY (green button on teleporter):
- How do I restore the bad data in the computer? You
- don't.
-
- MUSEUM (blue button on teleporter):
- What do I do with the levers? Move them. They move
- the bridge sections you'll see scattered around.
- What do I do with the alien belt? Nothing. Wear
- it, if you like the colors!
-
- FALLING ROCKS (after teleporter in library):
- How do I get past them? The first time -- just
- run. Henceforth, you'll need a helmet, which
- you'll find in the MEDIEVAL MAZE.
-
- MINOAN PALACE (teleport from library, beyond
- falling rocks):
- How do I open the door in the palace? Use the
- MINOAN ARTIFACT you'll find in Minos' sarcophagus
- in the tomb behind the combination lock in the
- servants room.
- What's the labrys for? Later...much later. Yes,
- you need it.
-
- MEDIEVAL MAZE (near Minoan palace):
- I can't pick up the shield on the wall...No, you
- can't.
-
- HELMET (medieval maze):
- Use this to go back under the falling rocks.
-
- CAN OF PAINT (in closet at end of MEDIEVAL MAZE);
- FRESCO PAINT (throne room):
- What's it for? Use it to paint the mirrors at the
- Labyrinth Center and kill the minotaur.
-
- DINER: at end of MEDIEVAL MAZE
-
- JUKEBOX (on upper level, in the diner):
- Should I use it? Same as for the magician, but the
- jukebox doesn't do anything :-(
- Be sure to get the silver key from it.
-
- SILVER KEY:
- What's it for? Opens the OFFICE near the THEATER .
-
- TELEPHONE: at back of diner.
- What do I do with it? Put in a coin...it'll spit
- out 13 more.
-
- TOILET: across from telephone. You need a coin for
- this.
-
- HEDGE MAZE: Behind door marked toilet. You'll only
- need to go through it once.
- Plan your coins accordingly.
-
- MAINTENANCE ROOM: At the end of the hedge maze, or
- behind the theater.
-
- BICYCLE PUMP (from maintenance room)
- What do I do with it? Use it to puff up a crushed
- subway car.
-
- GOLD KEY (from maintenance room):
- What does it fit? The servant's room in the hotel.
-
- BRIDGE SECTION:
- What's the deal with these stupid things?
- You will need to use them to get into the labyrinth
- center. They are controlled by six levers - three
- in the museum that you can get to by using the
- teleporter (BLUE button), and three in the lower
- level in the Ziggurat. To get them all in place,
- all three levers in the museum must be DOWN, while
- all in the Ziggurat must be UP (the opposite of
- how they all started!). Intermediate settings
- leave them in other places - like on top of the
- subway car, inside the mine, inside the Ziggurat
- at various places, and so forth.
-
- SERVANT'S ROOM:
- What do I do in the closet? You don't need the
- broom, the bucket, or the teapot that you can pick
- up there. You do, however, need the piece of paper
- to use in the printing press in Revolver Springs
- to make a newspaper. You will need to leave that
- newspaper (not the newspaper you can get outside
- through the vault door) on the mantel, underneath
- the sign...after you have done this and put the
- shirt that you will find in the Ziggurat in teh
- laundry chute, check out the journal again...
-
- LAUNDRY CHUTE (all the way at the end of the hall
- in the hotel)
- Dump in the shirt that you find in the ZIGGURAT.
-
- SHEET OF PAPER (servant's room closet)
- Use it with the printing press in Revolver Springs
- to print a paper.
-
- LIGHTNING: I keep getting hit by lightning and
- landing in a surreal maze. What do I do?
- This is supposed to happen.
-
- SURREAL MAZE:
- Get through by going east 3, north one to get to a
- brick room with wiggling shadows and go south.
-
- ZIGGURAT (After surreal maze):
- I can't see. What do I do? Light the lantern you
- brought from the MINE in Revolver Springs. If you
- didn't bring it...well, I hope you saved the game!
- How do I open the doors? Twist the statue at the
- top.
-
- MINOAN ARTIFACT (in Minos' sarcophagus, behind
- door with combo. lock in servant's room) Opens
- door in Minoan Palace.
-
- LABRYS: From round fountain in Minoan palace.
- Place on Pedestal in labyrinth center after killing
- the Minotaur.
-
- THRONE ROOM (behind door in MINOAN PALACE): What
- do I do? Push throne to the side.
-
- MINOTAUR (Labyrinth center)
- How do I kill him? Paint over the two mirrors.
- He's only an illusion...
-
- KEYSTONE:
- How do I break it? Use the MAYAN ARTIFACT.
-
- MAYAN ARTIFACT:
- Where is it? It appears in the museum after you
- dump the shirt in the laundry and put the
- newspaper on the mantle in the servant's room.
-
- THERE ARE THREE DOORS I CAN'T GET PAST. WHY NOT?
- There are some doors you can never open. One is in
- the Ziggurat; one is on the old railway car; most
- of the rooms in the hotel can't be opened either.
-
- Comments? Gripes? Offers of free computers?
-
- E mail me at psears@scripps.edu
-
-
-
-
-